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Granz CastlePriorities:
Quests:
Quest Information:
Monsters:
Items:
Save Points:
Characters:
Mini Walkthrough: Upon arrival to Granz Castle, you will talk with Sir Bogard about a few things and then you will gain control of heroine again. Exit East. Head up the entrance path and exit North East. Walk across the draw bridge and exit north. Once you're inside the castle, Goremond will trap you inside. Save at the golden goddess statue... why they have one if they hate the goddess beats me... There's nowhere else to go, so exit North. We're starting to get into fighting soldiers, so kill them and head North and thenEast so we can claim a tresure chest. Exit South East by jumping over the railing. Claim the chocolump and exit North. Jump over the railing again and exit the same way South West. Take the Magic Walnut from the tresure chest and exit North. Now we get to chose behind doors 1, 2 or 3. Door no. 2 is locked so lets exit out the door to the East. Head down the stairs and hop over the railing to claim the Angel Grail in the tresure chest. Hop back out and exit South. You're in the East Dungeon. Enter into the Southern Cell and you're be trapped and forced to fight some monsters. Kill them all and you'll be released. Exit North. Head up the stairs and exit East. Door No. 2 is still locked, so exit through the East door. Work your way to the South exit. Exit South. Welcome to the dungeon. Take the chocolump from the tresure chest. Go talk to the soldier at the North East corner. He'll only be there if you've completed quests 19, 29 and 33. Inspect the south Cell and you'll find Willy, Heroine's old friend. Sir Bogard will try to bust down the door, but to no avail... and suddenly a bird appears carrying a gold Key and a Silver Key... You'll use the silver Key to open the cell. Willy and Showa will talk for a while, and then Willy will finally join your group.
Willy's Stats:
Exit North. Exit West. Now that you have the gold Key, you can open up door no. 2. Exit North. Head North, watch out for the spikes in the middle of the path. Exit North. Here is a corridor with a few side shoot thingys, the first set, nothing down there. In second set, there is a tresure chest with a magic walnut down the right path, and an animal Bone down the left path. Exit North. Pretty much the same kind of area here, no tresure chests, just a door to the north to exit though. Oh, and kill all of the soldiers to claim the lance. Exit North. In this room, head up either of the stairs and exit north. They both lead to the same room. On the left side behind the spikes, there is a Granz steel in the tresure chest. Above that, from the center isle you can get a gumdrop from that tresure chest. There is a tresure chest hiding behind one of the banners right at the verge of the north exit. It has a long seed in it. Exit north. In this room there are 5 doors. The right most door has a bedroom, no tresures. In the left most room there is a gator skin, and a granz steel. The right and left doors go into the same room with Hero, Sir Bogard, and Lester. They will all talk for a while and then Hero will join your party. If you talk to lester, he will say something about rearanging books in a bookcase to unlock a door, so go check out the book cases. Read all 3 parts of the diary and then Heroine will realize that there is a place on the shelf to put it. So put it back. You'll hear a door opening. Exit South. Work your way up the center stairs avoiding the spikes. Exit North. Exit North East. Save at the Golden Goddess statue. Hop over the railing to the West and take the Round seed, GummiFrog, and the Magic Walnut from the chests hidden there. Exit West. Get ready for the mini-boss battle. Climb to the top of the tower, and fight the monster. Once He's dead, exit East. Save at the broken goddess statue. Head further East and you'll run into Dark Lord. You'll end up fighting him. Once you defeat him, Goremond will come to eat his soul. Isabella doesn't want that to happen, so then they fight. You don't get to see the end of the battle or any part of the battle. Quests to continue:
New Priorities:
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